Structures in C #
Structures in C# In C#, a structure (struct) is a value type that encapsulates data members and member methods. It's a user-defined data type that allows you to create custom data structures tailored to specific needs. Key Characteristics of Structures: * Value Type: When you declare a variable of a struct type, the actual data is stored directly in the variable. This means that when you assign a struct to another variable, a copy of the data is created. * No Inheritance: Structures cannot inherit from other structures or classes. * Default Constructor: Structures have a default parameterless constructor that initializes all members to their default values. * No Destructor: Structures don't have destructors. The garbage collector automatically reclaims memory used by structures when they are no longer needed. Declaring a Structure: struct Point { public int X; public int Y; public void Display() { ...