OOPs Concepts in C#

OOPs Concepts in C#
Object-Oriented Programming (OOP) is a programming paradigm that revolves around the concept of "objects." These objects have properties (data) and behaviors (methods). C# is a powerful language that fully supports OOP principles. Let's delve into the core concepts:
1. Encapsulation
 * Hiding Implementation Details: Encapsulation involves bundling data (attributes) and methods (functions) that operate on that data within a single unit called a class.
 * Access Modifiers: C# provides access modifiers like public, private, protected, and internal to control the visibility of class members.
 * Example:
public class Person
{
    private string name;
    private int age;

    public void SetName(string name)
    {
        this.name = name;
    }

    public string GetName()
    {
        return name;
    }

    // ... other methods
}

2. Inheritance
 * Creating Hierarchies: Inheritance allows you to create new classes (derived classes) based on existing ones (base classes).
 * Code Reusability: Derived classes inherit the properties and methods of their base class, promoting code reuse.
 * Example:
public class Animal
{
    public void Eat()
    {
        Console.WriteLine("Eating...");
    }
}

public class Dog : Animal
{
    public void Bark()
    {
        Console.WriteLine("Woof!");
    }
}

3. Polymorphism
 * Multiple Forms: Polymorphism enables objects of different types to be treated as if they were of the same type.
 * Method Overloading and Overriding:
   * Overloading: Defining multiple methods with the same name but different parameters.
   * Overriding: Redefining a virtual method in a derived class.
 * Example:
public class Shape
{
    public virtual void Draw()
    {
        Console.WriteLine("Drawing a shape...");
    }
}

public class Circle : Shape
{
    public override void Draw()
    {
        Console.WriteLine("Drawing a circle...");
    }
}

4. Abstraction
 * Focusing on Essentials: Abstraction involves hiding unnecessary implementation details and exposing only the essential features.
 * Interfaces and Abstract Classes:
   * Interfaces: Define a contract of methods that a class must implement.
   * Abstract Classes: Provide a partial implementation and can contain abstract methods that must be implemented by derived classes.
 * Example:
public interface IShape
{
    void Draw();
}

public abstract class Shape
{
    public abstract void Draw();
}

By understanding and effectively applying these OOP concepts, you can create well-structured, maintainable, and reusable C# applications.
Would you like to explore any of these concepts further or have a specific question about OOP in C#?

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